Merits & Flaws Reference


Hunters


All of these Merits and Flaws may be picked for any sort of “normal” mortal character. However, certain Traits will be appropriate only to Kinfolk, government agents, or Inquisitors. These groups will be listed after such Traits in brackets. Traits with an (*) asterisk after the listing indicate those inappropriate to dhampyrs.

Merits


Psychological

Code of Honor (1)
Dual Nature (2)
Gall (2)
Higher Purpose (1)
Loyalty (1)

Mental

Blasé (4)
Calm Heart (1)
Common Sense (1)
Concentration (1)
Confidence (2)
Eidetic Memory (3)
Iron Will (4)
Lightning Calculator (1)
Light Sleeper (1)
Pain Tolerance (3)
Poker Face (2)
Self-Confident (5)
Time Sense (1)
Wolf-sense [kinfolk] (1)

Awareness

Acute Sense (1)
Recognize Supernatural/Shen (3)

Aptitudes

Ability Aptitude (2)
Ambidextrous (1)
Animal Magnetism (1)
Culture Knack (3)
Daredevil (3)
Fast Learner (3)
Fighting Talent (3)
Good Old Boy/Girl [kinfolk] (2)
Iron Grip (1)
Jack-of-All-Trades (5)
Perfect Balance (3)
Perfect Liar (3)
Perfect Protocol (1)
Pitiable (1)
Poison Resistance (1)
Sanctity (2)
Sea Legs (1)
Unobtrusive (1)

Supernatural

Charmed Existence (5)
Clear-Sighted (5)
Danger Sense (3)
Destiny (4)
Ecstatic [inquisitors] (2)
Ecumenist [inquisitors] (4)
Enchanting/Soothing Voice (3)
Fae Blood * (4)
Fetish [kinfolk] (5-7)
Fist of God (7)
Fountain of Life * (5)
Gnosis [kinfolk] (5-7)
Guardian Angel (6)
Burning/Holy Aura (2)
Half-Damned Parentage (7)
Immune to the Centipede’s Breath [kinfolk] (5)
Invisible (4)
Kinfolk * (4)
Luck (3)
Medium (2)
Night Sight (3)
Nine Lives (6)
Pale Aura (2)
Path Natural [sorcerers] (5)
Precognition (4)
Prophetic Ability [inquisitors] (4)
Psychic Awareness (3)
Silence (1)
Sorcerous Awareness (4)
Special Rapport (2)
Spirit Mentor (3)
Spirit Guide (5)
Supernatural/Shen Companion (2-3)
Symbol Independence [inquisitors] (3)
Totem * (5)
True Faith (7)
True Love (1)
Unbondable * (4)

Ties

Arcane Heritage (2)
Black Market Ties (1-5)
Double Identity [agents] (3)
Ecclesiastical Rank [inquisitors] (1-3)
City Ties (1-5)
Corporate CEO (5)
Holdings (1-5)
Inter-Agency Permit [agents] (2)
License to… (1-5)
Prestigious Mentor (1)
Research Grant (2)
Reputation (2)
Sacred Site (2)
Spy Network (2-4)
Top Secret Access [agents] (2)

Physical

Cat-like Balance (1)
Double-Jointed (1)
Early Riser (1)
Feral Appearance [kinfolk] (1)
Huge Size (4)
Poisonous Blood (3)
Resemble Undead (2)
Strong Lungs (1)
Thick-Skinned (2)