Archetype Lists
This webpage lists the Natures and Demeanors found throughout World of Darkness gamebooks. Not every Archetype in every book is listed. Many are redundant. However, three separate sections are included: a general list, a list for Technocrat characters, and a list for shapeshifter characters. The latter two can use most Archetypes from the general list, though the Archetypes in their lists are generally inappropriate for other character types. The latter two lists include only the names of Archetypes that are specific for those groups.
General
Arcanist -- Regain Willpower whenever you discover some forbidden piece of arcane lore.
Architect -- Regain Willpower whenever you create or establish something of importance or lasting value.
Autist -- Regain Willpower whenever another person confesses he is unable to understand you, or whenever someone makes a false assumption about you that gives an advantage.
Autocrat -- Regain Willpower whenever you achieve complete control over a situation that involves other people.
Avant-Garde -- Regain Willpower whenever you're first with a piece of news or some other significant discovery.
Barbarian -- Regain Willpower whenever you accomplish a task without modern and civilized assets.
Bon Vivant -- Regain Willpower whenever you have a truly good time and can fully express your exultation.
Bravo -- Regain Willpower whenever you utterly defeat someone in your way.
Bureaucrat -- Regain Willpower whenever a crisis is averted or resolved by following correct procedure.
Capitalist -- Regain Willpower whenever you acquire some new resource or asset without having to make a fair trade.
Caregiver -- Regain Willpower whenever you successfully protect or nurture someone.
Cavalier -- Regain Willpower whenever you uphold your codes of valor and honor and accomplish a significant task that positively affects the group.
Child -- Regain Willpower whenever someone does something to help you with no apparent gain for herself.
Competitor -- Regain Willpower whenever you win a contest of any sort.
Conformist -- Regain Willpower whenever your group accomplishes something because of your support and aid.
Confidant -- Regain Willpower whenever someone confides in you on a personal and intimate level.
Conniver -- Regain Willpower whenever you get your way by tricking another person into doing what you want.
Creep Show -- Regain Willpower whenever you disturb or frighten others through your appearance or behavior.
Critic -- Regain Willpower whenever you discover a significant imperfection that others overlook.
Curmudgeon -- Regain Willpower whenever someone does something stupid, just as you predicted.
Dabbler -- Regain Willpower whenever you make serious gains from your multiple experimentations.
Defender -- Regain Willpower whenever you successfully ward your protectorate or patron from some threat.
Deviant -- Regain Willpower whenever you're able to thumb your nose at society and its precepts without retaliation.
Director -- Regain Willpower whenever you're allowed to lead a group to accomplish some significant task.
Dreamer -- Regain Willpower whenever you're in a surreal situation or encounter something completely out of the norm.
Drifter -- Regain Willpower whenever you weasel your way around making a decision by stalling or forcing it onto another person.
Driven -- Regain Willpower whenever you accomplish a particularly difficult task.
Enigma -- Regain Willpower whenever you confuse or mislead another through wit or riddle.
Explorer -- Regain Willpower whenever you come across something no one else has.
Fanatic -- Regain Willpower whenever you accomplish some task that furthers your cause.
Gallant -- Regain Willpower whenever you manage to dazzle or impress another person.
Guru -- Regain Willpower whenever others come to you for philosophical or spiritual advice.
Honest-Abe -- Regain Willpower whenever your honesty harms you or your friends somehow, but later turns out for the best.
Jester -- Regain Willpower whenever you raise the spirits of others around you through the device of humor, especially to escape your own pain in the process.
Jobsworth -- Regain Willpower whenever you're able to preserve your routine or avoid reevaluating anything based on its individual merits.
Judge -- Regain Willpower whenever you're able to separate the truth from a web of lies or convince disputing parties to agree with your judgments.
Loner -- Regain Willpower whenever you accomplish some task on your own that aids the group.
Machinist -- Regain Willpower whenever you fix something that's broke.
Manipulator -- Regain Willpower whenever you set up an incident that gives you new insight into your subject's psyche.
Martyr -- Regain Willpower whenever you sacrifice yourself in a real and immediate way for your beliefs or another person.
Masochist -- Regain Willpower whenever you suffer pain in a new way.
Masquerader -- Regain Willpower whenever you resolve a situation without anyone realizing you're more than a normal person.
Mediator -- Regain Willpower whenever you act as a go-between with disputing parties, especially if you help bring matters to a satisfactory conclusion.
Monster -- Regain Willpower whenever your dark deeds of temptation or wickedness lure another away from the light.
Optimist -- Regain Willpower whenever things turn out for the best just as you predicted.
Pedagogue -- Regain Willpower whenever you discover someone has benefitted from your teachings.
Penitent -- Regain Willpower whenever you do a good deed for someone to whom you've been an annoyance or danger.
Perfectionist -- Regain Willpower whenever you accomplish something flawlessly.
Plotter -- Regain Willpower whenever one of your plots comes to fruition just as planned.
Poltroon -- Regain Willpower whenever you avoid a problem or danger without dealing with it.
Praise-Seeker -- Regain Willpower whenever someone else offers unprompted praise, admiration, or appreciation.
Rebel -- Regain Willpower whenever your rebellion versus the status quo turns out for the best.
Renunciate -- Regain Willpower whenever you shake aside something that reminds you of your former life without consequences.
Sadist -- Regain Willpower whenever you inflict a new form of pain on another with no retribution.
Sage -- Regain Willpower whenever you counsel a needy person through your vast reserves of knowledge, or uncover some obscure bit of lore.
Scientist -- Regain Willpower whenever a rational and scientific approach to a situation solves it.
Sensualist -- Regain Willpower whenever you discover, experience, and savor some new and exciting sensation.
Simpleton -- Regain Willpower whenever you accomplish a task without serious and complicated forethought or plans.
Slob -- Regain Willpower whenever you're able to make gains despite your slovenly appearance or surroundings.
Soldier -- Regain Willpower whenever you accomplish some task on behalf of a patron or group that does not violate your code of honor or ethics.
Supplicant -- Regain Willpower whenever you advance the aims of your chosen benefactor without endangering yourself.
Survivor -- Regain Willpower whenever you survive a difficult situation through your own cunning and perseverance, or encourage others to do the same.
Sycophant -- Regain Willpower whenever a stronger person to whom you've attached yourself acts in your defense.
Theorist -- Regain Willpower whenever you observe something you based on an innovative theory comes to pass.
Thrill-Seeker -- Regain Willpower whenever you accomplish a daring feat or survive a nearly impossible situation in which you placed yourself.
Traditionalist -- Regain Willpower whenever you protect the status quo and prevent change.
Visionary -- Regain Willpower whenever you can convince others to believe in your dreams and follow the course of action outlined by your vision of the future.
Wanderer -- Regain Willpower whenever you complete your purpose in one place and move on with no loose ends or attachments.
Werewolf
Alpha -- Regain Willpower whenever you prove your right to lead others.
Cub -- As Child above.
Lone Wolf -- As Loner above.
Maker -- As Architect above.
Predator -- Regain Willpower whenever you stalk, attack, and defeat another creature in order to ensure your own survival.
Reluctant Garou (Bastet, Corax, etc.) -- Gain a point of permanent Willpower when you finally accept what you have become (Nature change necessary).
Reveler -- As Bon Vivant above.
Show-Off -- As Praise-Seeker above.
Teacher -- As Pedagogue above.
Technocracy
Benefactor -- Regain Willpower whenever you do something that someone else desperately needs.
Caretaker -- Regain Willpower whenever your actions make some noticeable change for the common good or avert some disaster among the Masses.
Crusader -- As Fanatic above.
Devil's Advocate -- Regain Willpower whenever your questions reveal some serious weakness in a plan or lead to some great victory.
Entertainer -- As Architect above.
Hacker -- Regain Willpower whenever you detect a flaw in something important that others ignored, or you figure out some way to drastically improve something you've been tinkering with.
Innovator -- Regain Willpower whenever inspiration leads to a new breakthrough.
Investigator -- As Explorer above.
Machine -- Regain Willpower whenever you transcend the limits of the flesh and accomplish something your comrades could not do.
Mad Scientist -- Regain Willpower whenever you bend the "rules" of convention without breaking them.
Manager -- As Director above.
Misfit -- Regain Willpower whenever you triumph over wild odds or prove another person wrong through your success.
Quester -- Regain Willpower whenever you discover some clue to your ultimate goal or do something grand to achieve it.
Sneak -- As Conniver above.
Tycoon -- As Capitalist above.
Vigilante -- Regain Willpower whenever you hurt your target in some noticeable way.