City Politics



Mage: The Ascension


Traditions

Overview: Displaying a united front in the Crossroads Chantry, the local Traditions are actually ridden with schism and petty ambitions. The tolerance shown Orphans in the chantry are a focal point for the division. Power-hunger among the mages therein likewise makes things difficult. Crossroads can be described as a “mini-Horizon”. Many powerful mages call Crossroads home, and the intrigue can be quite stifling.

Infrastructure: Almost every Tradition is well-accounted for in this major Midwestern conclave. The Chantry Council not only has a seat for Hollow Ones but unaligned Orphans, too. Many of the traditionalists complain because of this, while the Orphans rail against the “stodgy old Merlins’” aloof behavior. There are overall nearly forty mages in the chantry.

Current Goals & Conflicts: The chantry is incapable of making serious external impact while the internal bickering continues. The Traditions are primarily concerned with who gets to be in control. There are several powerful Masters in the chantry. The Technocracy is hoping Crossroads will just self-destruct, since an assault would be far too costly at this point.

Key Locale: The Crossroads Chantry is a large mansion located in the Upper City, close to the suburbs of Rolling Hills. It is mystically connected to two distant (Level 2) Nodes.

Technocracy

Overview: The Technocracy’s face has changed recently in Kansas City. It was once largely disinterested in pursuing the Pogrom or any of the Union’s goals, really. But the corruption was purged and new leadership arrived. Subtle and indirect, they are focused on turning the overpopulated RDs on each other without endangering the Masses as much as possible.

Infrastructure: The local Union structure is dominated by the New World Order. The Syndicate has a strong presence, and the other Conventions are fairly represented. There are only a total of 25 or so Enlightened Technocrats in the city. But there are at least 100 prols under their influence at all times, though only half tend to be “in the know”.

Current Goals & Conflicts: The re-establishment of Technocratic superiority in the city is their greatest purpose. They occasionally send out death squads to put fear back into the lives of local RDs. But mainly their interest is currently on the reacquisition of political and financial interests lost when the corrupt Symposium was disposed. Also, much more clandestinely, the Union pursues Project: Invictus to complete the purge of corruption.

Key Locale: The current Technocratic HQ is the U.S. Center for Engineering, a towering structure in the Financial District not far from other key government buildings. The Union agents refer to this base as HQ #WV3200.